Don’t you forget about me

Three good games that don't always get the gold

Each month Gamestorming.com receives tens of thousands of unique page views. With roughly one hundred exercises posted, the page-view distribution follows the Pareto principle; well-known games like the Empathy Map and SWOT Analysis account for a disproportionate share of attention.

Here are three exercises that in the last 30 days land in the middle of the page view rankings. They aren't the most popular, but they might help you prepare for a meeting or plan a good Open-Explore-Close workshop.

7Ps Framework

Use these items as a checklist. When preparing for a meeting, thinking through the 7Ps can improve focus and results, even if you have only a few moments to reflect on them.

How-Now-Wow

When people want to develop new ideas, they most often think out of the box in the brainstorming or divergent phase. However, when it comes to convergence, people often end up picking ideas that are most familiar to them. This is called a ‘creative paradox’ or a ‘creadox’.

The How-Now-Wow matrix is an idea selection tool that breaks the creadox by forcing people to weigh each idea on 2 parameters.

Storyboard

This game asks players to envision and describe an ideal future in sequence using words and pictures. The players tell a story with a happy ending, planting tiny seeds for a different future. You can also use storyboarding to let employees describe their experience on a project, to show approaches to solving a problem, or to orient new employees on policies and procedures—its uses are limited only by the imagination.


Have a question about gamestorming, need facilitation, looking for training? Get in touch.

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Happy Gamestorming!
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